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SWTOR - Club Vertica Casino's Jovial Jamboree / Nar Shaddaa Nightlife Event

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Log In Play Free. I can't test to see if I can get there with other Republic characters because this is my only Pub Alt so far, but I can get to the equivalent Imp Casino on my 55 main, do the event, everything.

I feel like I am missing something simple, like I have to get there and unlock the terminal before I can use the taxi, talk to someone, etc, but I know it is an island so..

When I try any taxi terminal on Nar Shaddaa, I don't have the the waypoint to travel there. It isn't locked, greyed out, anything. It just isn't there, and the space on the map is covered in the hex grid I haven't been there before.

There is no green waypoints on the map or minimap for either the "Climbing the Ladder" or "Nar Shaddaa Nightlife" missions, which are both being tracked in my mission log.

So I am stuck, can't do the event or do my class mission and continue to level my toon. She is no worse than the grunting meatball Khem Vhal. In fact the chatter from the companions becomes bad enough with each and every one over time.

Hating Treek is just fur envy…. This game is all about cosmetic now. Then leave the game, no one needs you here really, go on, go play CoD or something like that you little 12 year old kid… oh and tell your mom I said Hi and thanks for the BJ last night.

I wonder if the Adno is using a wrong preview for some reason. So maybe their new Adno is pointing to the file for the Praxon whatever-that-one-is-called by mistake.

The vectron would look awesome on my agent. No new weapon designs though? No more huge mounts, please. Tirsa, Dessler, Rancor, Walker, what next, full scale space ships flying around Fleets?

The thought of massive cartel mounts everywhere is scary. The PvP rancors became annoying fast coming from someone who has several.

I think it will look pretty goofy at mount-speeds. The speed issue is more a case that antigrav speeders are to slow rather than walkers being to fast.

There are many, many instances of this sort of thing in the game already. Half of the armor from the cartel market. The list goes on. The AT-AT from the movies would be republic since they built by the senate not the old sith empire.

You mean like how imperials can drive around in the Corellian stardrive flash? Or how Jedi can float around in hoverchairs with the imperial symbol on them?

My guess is, that the walker mount will be something like this: Glad they finally have the speeder with the shark teeth on the front easier to get now, though.

Been wanting that for a while. Anybody else around here feel new Cartel packs are now released a bit too often? Though given that Galactic Strongholds got delayed, I wonder what this means for the story-based expansion….

Obviously getting pushed back, probably will come out before the Holidays. So, End November or mid December. Doing another Hutt Cartel type expansion is a lot of work for the skeleton crew the game is currently working with.

Something like that is hardly a cash grab, especially compared to the Cartel Market. I think they slowed down a bit lately as they skipped a month I think it was March?

I have to admit though, the patches lately have being lacking a bit on content. Will it lead to full scale war or will it fizzle out.

And what artifacts were retrieved from each temple and how do they fit into the story line. Because bomber mines and the gunship Ion Cannon damaging enemies through solid objects is totes balanced?

Dulfy I just found some stuff on Imgur that looks like the armor and some weapon models for this pack. Found it from a friend.

The smuggler is similar to rakata but the Jedi knight and trooper are pvp set the old Battle master sets. The colors are different but the colors on the battlemaster are broken so that is not surprising.

I have the battlemaster knight set, valor req. The Inquisitor one is also Battlemaster. I still have the chest from that set, so I checked. The chestpiece has a little bit different texture.

They do look really sweet, all things considered. I know because I currently use Champion helmet on my vanguard and rarely see anybody else with the look.

At least BioWare changed the symbol on the chest. The Champion chest piece I use has the Havok Squad symbol. Rather than OMGOMGshing at a re-skins and re-releases of old content gear, maybe put some of that babyish enthusiasm into pushing for fresh content, items and game fixes for what we already have.

Its old gear its gone, let it go. Harder versions of existing raids. Most of the rewards from these things are ugly reskins of existing armor, including the ugly raid gear.

The cartel market is the only reason you can still play this game anyways. Since the game went F2P the company has to make money to maintain servers, pay employees salary etc.

I think your special snowflake is safe. Hmm, I think that walker is just a placeholder. The description states that it is bipedal, but the preview has three legs.

Furthermore, why would BW use that model as a placeholder? Are they trolling us? Furthermore, if it started out with its legs in the position seen ingame, to begin moving forward it would first need to move one of its front legs a half-step backward, in order to maintain its balance while the rear leg advances.

Then, it would move that front leg a full step forward, shift the rear leg, move the other front leg, shift the rear leg, and so on.

Guess internet is a place where people quickly be feeling brave. I only turn into an insensitive dickhead when people reply childishly to a post of mine.

Anyhow since when is lol childish? All he did was call you a numbskull…FAR less agressive and dickish than most people would have been in response to your attempted correction.

Looks like you were the one feeling brave when you stepped into that pile of bantha poodo. Man, some people are so sad. Looking at size of that walker if it is anything like that size could it be a multi person mount.

Is that Marsh Raptor like the creatures in Avatar movie? Welll, I guess the discussions about the mount can end now eh?

Pretty sure it will end up being taller than the rancor mounts. So on the PTS how do you get these items to be able to test them out.

I had just downloaded the PTS for the first time and am a little new to it. How exactly are you able to see and use these items once they are put up?

YESSS i been posting on forums about putting an armor set like in forever! Oh wow, some of that Lore Armor is so cash. But the comic stuff will do just fine for now.

Non-Lorewise, he Temple Guardian one is awesome. Well I am not happy with the agile reconaissance armor set. I still have the exotech enforcers jacket and tionese helmet.

Just some of the gear that thing is ripping off. It is ripping off the rakata chest as well. Now it removes my unique appearance in the game.

At least I can say that I have to original looking stuff that they are ripping off. But ymmv and all that. I agree with bringing them back for people who joined after 2.

And at the same time the gear is slightly different. So its not as big of a deal. It does seem like they are implementing old sets as reputation rewards too though, so we might see it there.

Or in one of the other 2 nightlife packs that will come out later. Just give me my Lucien Draay armor aka Temple Guardian already!!! I wanna see how it looks ingame.

Damn you BW for still having placeholders in place! I would love to get my hands on the trooper gear. I really want the set for my Sin, but sadly its medium armor in the game.

So a full armored version NOT like the extrovert, hate them in adaptive would be awesome! That would be awesome. My Jugger has the old Battlemaster Set but i will give him this when it is Adaptive.

And they usually start out with the ones that have the least doodads on the weapons, and then add versions of the weapons with more addons in the later packs.

Considering the Star Cluster pack seems next June , thanks to this one having less complete models and being removed from the PTS, it seems this one will head out early July.

But contrary to my previous conclusion, the weapon names seem to support this one being the second pack.

It would certainly be the first time BW has released a pack with weapons that had more addons in the first pack than the second one. A scene from the design team table: Someone fish out the old Battlemaster crap, and put in some new colors.

Nobody will ever expect it! Sooo, in the end we get our first look at some of the armour s from the ingame collection….

I wonder how much different the assault cannon in this pack can get from the other one.. I know it want be but wishful thinkingXD PS. Sorry 2 ask this but would anyone know when this pack will be released on test server?

It will probably be released on the regular servers on the 8th of july. Because the test servers are currently not up and it would be pretty pointless to put them up just to show something that will be released in 2 weeks?

Besides the helmet, the gear is a reskin of the Exceptional Powered Assault gear: Remulus Drepya armor icon: The Remulus set looks awesome!

I really think the Rohlan Drye armor is a preview issue. Some of the technologies sold in the Red Light shops eventually make it to market in legitimate form, while others become staples of the high-risk, high-reward underground implant scene.

Alongside the surgical and bioenhancement shops, other shady businesses preying on sentient appetites tend to bloom. In particular, slavers and spice dealers often offer products here, taking advantage of Red Light Sector customers' wealth, desperation or moral flexibility, as appropriate.

Here, centuries-old droid construction facilities stand next to the cluttered offices of startup firms desperate for resources and space.

The companies share a common need for heavy security and compete for similar clientele, ensuring that this sector remains a choice location--but are otherwise wholly independent.

For a corporation headquartered in Republic space, Nar Shaddaa is a convenient place to develop technologies restricted by Republic laws--or from which to deal with foreign parties.

The Senate frowns on these activities, but just as often turns a blind eye when these same corporations bring their innovations back to Republic worlds.

At first glance, Shadow Town resembles an ordinary Nar Shaddaa slum. Its population makes it unique. Rather than housing underworld gangs or powerful Hutts, Shadow Town is home to imprisoned individuals who were once useful to the Empire and who may be useful still--scientists, assassins and genetic experiments too valuable to kill and too dangerous to release.

Cranial implants designed to explode upon leaving Shadow Town's borders are implanted in prisoners' heads.

Secondary prisons manned by Imperial personnel store prisoners who must be kept docile. Many residents of Shadow Town make the best of their early, forced retirement, cooperating with Imperial authorities and living relatively "ordinary" lives For the Hutts, the risk of keeping prisoners even the Empire doesn't want inside its borders is offset by the considerable rewards.

The Star Cluster Casino certainly wasn't the first casino to be built on Nar Shaddaa, but every casino since has tried to match its sleek design, pulsing lights and various entertainment options.

The Star Cluster was the first to debut live dancers, the first to feature sabacc and the first to hire scantily clad girls as waitresses. Owned by a conglomerate of Nar Shaddaa industrialists including Czerka Corporation executive Yem Leksende , the Star Cluster Casino is an attraction for tourists and weary working stiffs alike.

Some have derided it as just another way in which the rich steal from the poor on Nar Shaddaa, but that hasn't stopped business from booming.

The Promenade is Nar Shaddaa at its most lavish and inviting. Divided into upper and lower levels, the area is covered by the Hutts' strict no-fighting policy and offers a rare respite from the conflict that wracks the rest of the galaxy.

Rivals and sworn enemies are expected to put aside their differences here--or else be brutally handled by Hutt Cartel enforcers.

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